The cutscenes are needless dribble, often emotional or psuedo-intellectual ranting that amounts to nothing at all. Playing on hard (the hardest difficulty without finishing the game) i often find i didnt need to use the slow mo at all, clearing rooms with well placed headshots, so the novelty of slow mo is a afterthought at best. The game portion of the game is also not very challenging or fun, its basically hallways and rooms with some enemies and cutscenes between every hallway or room.
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